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[Request] Server addon requests - Printable Version +- ItsMods (https://www.itsmods.com) +-- Forum: Archive (https://www.itsmods.com/Forum-Archive.html) +--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html) +--- Thread: [Request] Server addon requests (/Thread-Request-Server-addon-requests.html) |
Server addon requests - Pozzuh - 01-03-2012 So since @Nukem is a lazy fuck ( ) I think it's a good idea to make one central topic with all requests in it.List of requests (Put more in replies to this topic) --Log events (All must include XUID, CID, team, name and time) -Kill -Say -Join team -Join server -Disconnect --Script events -onGameEnd(time) -onGameStart(time) -onPlayerSpawn(time, player) -onPlayerConnect(time, player) -onPlayerDisconnect(time, player) -onPlayerKilled(killed player, attacker, weapon, time) -OnServerConsoleCmdEntered(message) -onServerShutdown() -HookDvar(string dvar, void function) //call a function when the dvar is changed -OnJoinedTeam(ServerClient player, string team) //allies, axis, spectators --Script functions - RankUpPlayer(rank, prestige) - GiveWeapon(client,weapon) --General/other -Ability to turn auto update off. -Ability to (un)load a plugin while the server is running. --Bug fixes -Fix iPrintLn(bold) on the API page. (message,client) not (client,message) -Make SetClientDvar use ServerClient instead of client num Red = new RE: Server addon requests - Tomsen1410 - 01-03-2012 nice idea...
RE: Server addon requests - SuperNovaAO - 01-03-2012 Good luck with iPrintln
RE: Server addon requests - JariZ - 01-03-2012 iprintln = fail Nice list, but some requests are also pretty useless For instance Code: void Kick(string player)
{
ServerCommand("kick \""+player+"\"");
}why time? the time is now so you can just get what time it is now RE: Server addon requests - Pozzuh - 01-03-2012 (01-03-2012, 16:37)jariz Wrote: iprintln = fail Well, time is a nice addition to the event log. and didn't think of kick RE: Server addon requests - JariZ - 01-03-2012 Well, we really need a onServerExit becuase my plugin keeps running while the server has stopped .... No way to fix it RE: Server addon requests - SuperNovaAO - 01-03-2012 You don't want the current system time. You want the current game server tick number so yeah, I think it's useful to add that number. RE: Server addon requests - Nukem - 01-03-2012 (01-03-2012, 16:24)SuperNovaAO Wrote: Good luck with iPrintln That is simply a one letter change from SetClientDvar ![]() Same goes for iPrintLnBold RE: Server addon requests - JariZ - 01-03-2012 wait so, it's possible? ADD IT. NOW. RE: Server addon requests - zxz0O0 - 01-04-2012 (01-03-2012, 11:27)Pozzuh Wrote: -Fix iPrintLn(bold) on the API page. (message,client) not (client,message) Hm don't understand why you would need this setClientDvar "fix" Anyway I would like to have a ClientCommand() (similiar to ServerCommand()) ist that possible @Nukem ? Maybe GetClientDvar() |