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Help Weapons - Printable Version +- ItsMods (https://www.itsmods.com) +-- Forum: Archive (https://www.itsmods.com/Forum-Archive.html) +--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html) +--- Thread: Help Weapons (/Thread-Help-Weapons--5628.html) |
Weapons - evgen2307RUS - 12-30-2011 Greetings! I would wish to make for example -47 that it shot as a grenade cup discharge or 21 about 105 mm -130! How to make tell please P.S Forgive for bad English RE: Weapons - krijnrien - 12-30-2011 there is a search button there are some easyy tutorials go use the search button with i thought magic bullet RE: Weapons - xplosiff - 01-04-2012 (12-30-2011, 06:35)evgen2307RUS Wrote: Greetings! I would wish to make for example -47 that it shot as a grenade cup discharge or 21 about 105 mm -130! How to make tell please put the following under onPlayerSpawned(): Code: self thread onPlayerShoot();Code: onPlayerShoot()
{
self endon("disconnect");
self endon("death");
self notifyOnPlayerCommand("weapon_fired", "+attack");
for(;;)
{
self waittill("weapon_fired");
if(isSubStr(self getCurrentWeapon(), "ak47_" )) {
if(self getWeaponAmmoClip(self getCurrentWeapon()) != 0) {
MagicBullet("gl_mp", self getTagOrigin("tag_eye"), self getCursorPos(), self);
}
} else if(isSubStr(self getCurrentWeapon(), "m21_" )) {
if(self getWeaponAmmoClip(self getCurrentWeapon()) != 0) {
MagicBullet("ac130_105mm_mp", self getTagOrigin("tag_eye"), self getCursorPos(), self);
}
}
}
}have fun
RE: Weapons - GscGunner - 01-05-2012 dont get me wrong: aren't you here to learn How To Mod? How To Fix your problems? and try using search button of itsmods RE: Weapons - ScHmIdTy56789 - 01-06-2012 (01-05-2012, 12:07)GscGunner Wrote: dont get me wrong: Excuse but don't get me wrong: Are you here to mod? Or just to spam? RE: Weapons - GscGunner - 01-07-2012 u talking to me? well i mostly always aks, if they want to help me, Not to make it for me and yes i <3 spamming |