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''Time out'' feature - Printable Version +- ItsMods (https://www.itsmods.com) +-- Forum: Archive (https://www.itsmods.com/Forum-Archive.html) +--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html) +--- Thread: ''Time out'' feature (/Thread-Time-out-feature.html) |
''Time out'' feature - j6k4 - 12-05-2010 Not sure if you have added this already but here it is.... Time out option is an important feature of any competitive mod Just in case someone has a PC error, their connection fails or if they just decide to call a tactical time out you can choose the option for timeout instead of restarting the game. If a timeout is called during the start time: the timeout will trigger before the current round starts If a timeout is called during a round: the timeout will trigger before the next round starts Once a timeout is called, players have 5 minutes to ready-up before the match is resumed automatically. It is also important that there is a limit for maximum ''timeouts'' per map. For example each team can only have 2 time-outs per map. RE: ''Time out'' feature - j6k4 - 12-05-2010 I've seen that you guys have completed the ready-up feature. Good job! +++How about the ''time out'' feature now? Hope you are working on it! *fingers crossed* Keep up the good stuff guys +1 RE: ''Time out'' feature - Eekhoorn - 12-05-2010 working on one! |