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Starting to learn modding help question - Printable Version +- ItsMods (https://www.itsmods.com) +-- Forum: Archive (https://www.itsmods.com/Forum-Archive.html) +--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html) +--- Thread: Starting to learn modding help question (/Thread-Starting-to-learn-modding-help-question.html) |
Starting to learn modding help question - hwopereis - 10-21-2011 Hello, After adjusting some mods for MW2, and getting banned for using them, I'd like to give it another try. I'd like to ask for help on starting. I want to be able to test my mods ofcourse, but I'm afraid to get banned for BO as well. I read the Itsmods loader info, so I believe that would work. But on starting, my question is as following. I want to create a python only mod, which .gsc files do I need to adjust to do this. Because I don't understand the complete code, I only know how to write java / c++ intermediate, it is hard for me. Probably for most a python only mod is easily made. So if someone could maybe help me? Kind regards, Han RE: Starting to learn modding help question - Yamato - 10-21-2011 You dont need Itsmodsloader, BO has official mod support, you can launch mods from main menu RE: Starting to learn modding help question - hwopereis - 10-21-2011 (10-21-2011, 17:40)Yamato Wrote: You dont need Itsmodsloader, BO has official mod support, you can launch mods from main menu Ok, and there will be no risks of ban? RE: Starting to learn modding help question - Pozzuh - 10-21-2011 (10-21-2011, 17:57)hwopereis Wrote:(10-21-2011, 17:40)Yamato Wrote: You dont need Itsmodsloader, BO has official mod support, you can launch mods from main menu Nope. It's legal to mod now. RE: Starting to learn modding help question - hwopereis - 10-21-2011 (10-21-2011, 17:58)Pozzuh Wrote:(10-21-2011, 17:57)hwopereis Wrote:(10-21-2011, 17:40)Yamato Wrote: You dont need Itsmodsloader, BO has official mod support, you can launch mods from main menu But the question remains... Which files do I have to adjust to make a python only mod. I guess _rank.gsc and _ gametype.gsc. but is that all? RE: Starting to learn modding help question - d0h! - 10-22-2011 just check the modding tutorials section, there are a lot of threads about how to start. very useful for beginners. and the official modding ability is only available when you own a legit steam version, cracked version is not supported RE: Starting to learn modding help question - OrangePL - 10-22-2011 in _rank.gsc find onplayerspawned() and after self waittill("spawned_player"); add self giveweapon("python_mp"); RE: Starting to learn modding help question - hwopereis - 10-22-2011 ahh that's a spoiler. I knew that one. Now I think of it.. I guess thats all it takes to make a python only mod?I'm just going to start trying to make something.. I now realize my question maybe was a bit dumb. But in MW2 most mods contained a few more _.gsc files thats why i asked. Thank you for the reply. And ofcourse I have legit steam Otherwise I wouldnt be afraid to get banned .I now also realize I just have to write a new .gsc file. Sorry for the question.. it was really noobish RE: Starting to learn modding help question - Tomsen1410 - 10-22-2011 u have to add self takeAllWeapons(); |