ItsMods
Starting to learn modding help question - Printable Version

+- ItsMods (https://www.itsmods.com)
+-- Forum: Archive (https://www.itsmods.com/Forum-Archive.html)
+--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html)
+--- Thread: Starting to learn modding help question (/Thread-Starting-to-learn-modding-help-question.html)



Starting to learn modding help question - hwopereis - 10-21-2011

Hello,

After adjusting some mods for MW2, and getting banned for using them, I'd like to give it another try.

I'd like to ask for help on starting. I want to be able to test my mods ofcourse, but I'm afraid to get banned for BO as well. I read the Itsmods loader info, so I believe that would work.
But on starting, my question is as following.
I want to create a python only mod, which .gsc files do I need to adjust to do this.
Because I don't understand the complete code, I only know how to write java / c++ intermediate, it is hard for me.

Probably for most a python only mod is easily made. So if someone could maybe help me?

Kind regards,

Han


RE: Starting to learn modding help question - Yamato - 10-21-2011

You dont need Itsmodsloader, BO has official mod support, you can launch mods from main menu


RE: Starting to learn modding help question - hwopereis - 10-21-2011

(10-21-2011, 17:40)Yamato Wrote: You dont need Itsmodsloader, BO has official mod support, you can launch mods from main menu

Ok, and there will be no risks of ban?



RE: Starting to learn modding help question - Pozzuh - 10-21-2011

(10-21-2011, 17:57)hwopereis Wrote:
(10-21-2011, 17:40)Yamato Wrote: You dont need Itsmodsloader, BO has official mod support, you can launch mods from main menu

Ok, and there will be no risks of ban?

Nope. It's legal to mod now.


RE: Starting to learn modding help question - hwopereis - 10-21-2011

(10-21-2011, 17:58)Pozzuh Wrote:
(10-21-2011, 17:57)hwopereis Wrote:
(10-21-2011, 17:40)Yamato Wrote: You dont need Itsmodsloader, BO has official mod support, you can launch mods from main menu

Ok, and there will be no risks of ban?

Nope. It's legal to mod now.

But the question remains... Which files do I have to adjust to make a python only mod. I guess _rank.gsc and _ gametype.gsc. but is that all?


RE: Starting to learn modding help question - d0h! - 10-22-2011

just check the modding tutorials section, there are a lot of threads about how to start. very useful for beginners.
and the official modding ability is only available when you own a legit steam version, cracked version is not supported


RE: Starting to learn modding help question - OrangePL - 10-22-2011

in _rank.gsc
find onplayerspawned()
and after self waittill("spawned_player");
add self giveweapon("python_mp");


RE: Starting to learn modding help question - hwopereis - 10-22-2011

Sad ahh that's a spoiler. I knew that one. Now I think of it.. I guess thats all it takes to make a python only mod?

I'm just going to start trying to make something.. I now realize my question maybe was a bit dumb. But in MW2 most mods contained a few more _.gsc files thats why i asked.
Thank you for the reply.

And ofcourse I have legit steamWink Otherwise I wouldnt be afraid to get bannedWink.

I now also realize I just have to write a new .gsc file. Sorry for the question.. it was really noobish


RE: Starting to learn modding help question - Tomsen1410 - 10-22-2011

u have to add self takeAllWeapons();