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+--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html)
+--- Thread: Line (/Thread-Line.html)

Pages: 1 2


Line - 4FunPlayin - 10-10-2011

Quote:line(self.origin,self.origin+(500, 500, 500),(0,1,0),1,1);
doesn't work
Quote:for(;;){
line(self.origin,self.origin+(500, 500, 500),(0,1,0),1,1);wait.05;
}
doesn't work
Quote:devmap mp_map
developer 1-2
DOESN'T WORK?!?!??!


RE: Line - Yamato - 10-10-2011

(10-10-2011, 11:29)4FunPlayin Wrote:
Quote:line(self.origin,self.origin+(500, 500, 500),(0,1,0),1,1);
doesn't work
Quote:for(;Wink{
line(self.origin,self.origin+(500, 500, 500),(0,1,0),1,1);wait.05;
}
doesn't work
Quote:devmap mp_map
developer 1-2
DOESN'T WORK?!?!??!

You need some dvars, but cant remember what ones, Confused


RE: Line - Pozzuh - 10-10-2011

developer_script 1

?


RE: Line - Yamato - 10-10-2011

Also, there is one dvar to make lines fatter. Cool


RE: Line - 4FunPlayin - 10-10-2011

(10-10-2011, 14:10)Pozzuh Wrote: developer_script 1

?

[Image: unledizl.png]


@Yamato Thanks for saying there's a dvar to make the lines fatter, it's very useful since I don't know the dvar.


RE: Line - OrangePL - 10-10-2011

seta developer "1" has to be in config_mp
Not sure if works in MW2, so dont blame me if it doesnt.

Also, what you want to do ?


RE: Line - master131 - 10-11-2011

http://www.itsmods.com/forum/Thread-Ray-Gun-Code.html


RE: Line - 4FunPlayin - 10-11-2011

@OrangePL @master131
doesn't work

Does line even work in MW2?


RE: Line - iAegle - 10-11-2011

(10-11-2011, 11:19)4FunPlayin Wrote: @OrangePL @master131
doesn't work

Does line even work in MW2?

I made some lazer eyes with line so yes they do work

developer "1"
developer_script "1"

just download a gsc rip and place the _painter.gsc file in common_scripts


RE: Line - 4FunPlayin - 10-11-2011

I can't find a gsc rip with _painter, help? Sad