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[Request] timer - Printable Version +- ItsMods (https://www.itsmods.com) +-- Forum: Archive (https://www.itsmods.com/Forum-Archive.html) +--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html) +--- Thread: [Request] timer (/Thread-Request-timer.html) |
timer - Gamemaster20 - 10-08-2011 i need a code like in any of the zombie mods where it chooses someone random to be the zombie...i appreciate it RE: timer - Nekochan - 10-08-2011 (10-08-2011, 20:21)Gamemaster20 Wrote: i need a code like in any of the zombie mods where it chooses someone random to be the zombie...i appreciate it its easy to write yourself.... just add hud element, wait and random choose like: Code: level.zom[i] = level.alivePlayers["allies"][randomint(level.alivePlayers["allies"].size)];RE: timer - Nukem - 10-08-2011 if you would look or search you would find the answer much faster. Code: level.IntermissionTimeStart = 30;
for(count = level.IntermissionTimeStart; count > -1; count--)
{
wait 1;
level.IntermissionTime = count;
}@SE7EN why not just random();... Code: level.zom[i] = random(level.alivePlayers["allies"]);RE: timer - Nekochan - 10-08-2011 because it will return you only number lol ah lol nvr, randomINt maybe? or random is exist too :/ ? RE: timer - Tomsen1410 - 10-08-2011 Code: num = randomint(level.players.size);
level.RandomPlayer = level.players[num]; |