![]() |
|
[Tutorial] PlayFX - Printable Version +- ItsMods (https://www.itsmods.com) +-- Forum: Archive (https://www.itsmods.com/Forum-Archive.html) +--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html) +--- Thread: [Tutorial] PlayFX (/Thread-Tutorial-PlayFX.html) |
PlayFX - Yamato - 09-19-2011 Another tutorial, this time of FX, I explained something else on other tutorials about some FX commands, but this have others, ![]() First of all, how to load a FX Code: level.effectname = loadfx("FXname");Now, to play it, 2 ways: Code: PlayFX(level.effectname,position);
OMA = SpawnFx(level.effectname,position);Example: Code: level.omahaxfx = loadfx("omapowers");
PlayFX(level.omahaxfx,(95,4553,1337));If you spawned it, you can do. Code: TriggerFX(OMA);and then to remove it: Code: wait time;
OMA delete(); says thanks for reading
RE: PlayFX - iAegle - 09-19-2011 for teh retardzz: Code: spawnEffectAtPos( location, effect )
{
if( !isDefined( location ) || !isDefined( effect ) )
return undefined;
baseEffect = spawnFx( effect, location );
baseEffect.angles = ( 270, 0, 0 );
triggerFx( baseEffect );
return baseEffect;
}RE: PlayFX - AZUMIKKEL - 09-19-2011 fx = PlayFX("noobfx"); wait 2; fx destroy(); fx delete(); fx = undefined; (not sure which of the last 3 lines work) RE: PlayFX - iAegle - 09-19-2011 (09-19-2011, 18:14)AZUMIKKEL Wrote: fx = PlayFX("noobfx"); delete works, = undefined won't delete it at all .. just make the variable undefined RE: PlayFX - iiTom - 09-20-2011 Nice ![]() Short but sweet (Y) |