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Help Problem wit decrypting - Printable Version

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Problem wit decrypting - prisma - 09-09-2011

I got a Problem with xkmod live 1.0

I want to add some Bots:

if 1player is on the server > spawn 5Bots and so on...
Works in standalone version and with other mods!

My problem is that i have to decrypt the mod.ff from xkmod live1.0 to modify the mod... But i cant get the other stuff of the mod working when i re-encrypt it again...
It seems that just the stuff of the _rank.gsc gets loaded and the other stuff not...
Added all files to mod.csv like this:
How can i re-encrypt the mod so that it works again ?


RE: Problem wit decrypting - iAegle - 09-09-2011

Competitive mod + bots = epic fail?

also, just add the modified file in a .iwd file


RE: Problem wit decrypting - prisma - 09-09-2011

(09-09-2011, 17:55)iAegle Wrote: Competitive mod + bots = epic fail?

also, just add the modified file in a .iwd file

How ? Just a new .iwd with a folder like "Botmod" and the new .gsc inside it ?
And do i have to call them inside the mod.csv ?


RE: Problem wit decrypting - iAegle - 09-09-2011

(09-09-2011, 17:57)prisma Wrote:
(09-09-2011, 17:55)iAegle Wrote: Competitive mod + bots = epic fail?

also, just add the modified file in a .iwd file

How ? Just a new .iwd with a folder like "Botmod" and the new .gsc inside it ?

No .. you ripped a file from xkmod and modified it right? just make a new iwd with that file in it in the right folder


RE: Problem wit decrypting - surtek - 09-09-2011

He wants to make his server more popular by more "players". I have seen a lot of servers doing this, including servers with 31/32 where 28 of them were bots.

Now about the mod, the mod is encrypted for a reason. It is encrypted to prevent people from editing it. If you want to make it to have bots, you can contact the maker, he is on our forum. @XeroK


RE: Problem wit decrypting - prisma - 09-09-2011

(09-09-2011, 18:06)surtek Wrote: He wants to make his server more popular by more "players". I have seen a lot of servers doing this, including servers with 31/32 where 28 of them were bots.

Now about the mod, the mod is encrypted for a reason. It is encrypted to prevent people from editing it. If you want to make it to have bots, you can contact the maker, he is on our forum. @XeroK

I know that he's here... But he didnt release any update since 8. August so i decided to try it myself.

@iAegle tried your method... Added the ripped & modified _rank.gsc to mp_xKMod.iwd (clientscripts/mp/gametypes/_rank.gsc)


RE: Problem wit decrypting - iAegle - 09-09-2011

(09-09-2011, 18:23)prisma Wrote:
(09-09-2011, 18:06)surtek Wrote: He wants to make his server more popular by more "players". I have seen a lot of servers doing this, including servers with 31/32 where 28 of them were bots.

Now about the mod, the mod is encrypted for a reason. It is encrypted to prevent people from editing it. If you want to make it to have bots, you can contact the maker, he is on our forum. @XeroK

I know that he's here... But he didnt release any update since 8. August so i decided to try it myself.

@iAegle tried your method... Added the ripped & modified _rank.gsc to mp_xKMod.iwd (clientscripts/mp/gametypes/_rank.gsc)

lol wut clientscripts?

maps\mp\gametypes\_rank.gsc


RE: Problem wit decrypting - Pozzuh - 09-09-2011

(09-09-2011, 18:23)prisma Wrote:
(09-09-2011, 18:06)surtek Wrote: He wants to make his server more popular by more "players". I have seen a lot of servers doing this, including servers with 31/32 where 28 of them were bots.

Now about the mod, the mod is encrypted for a reason. It is encrypted to prevent people from editing it. If you want to make it to have bots, you can contact the maker, he is on our forum. @XeroK

I know that he's here... But he didnt release any update since 8. August so i decided to try it myself.

@iAegle tried your method... Added the ripped & modified _rank.gsc to mp_xKMod.iwd (clientscripts/mp/gametypes/_rank.gsc)

lol you should add it to maps/mp/gametypes/_rank.gsc

clientscript/ is for clientscripts (duh)




RE: Problem wit decrypting - prisma - 09-09-2011

Did what @Pozzuh and @iAegle said but when i load the mod Black ops crashes without any error message...
i load the mod > black screen and crash
no menu or something...