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[Fixed]code lets Black Ops crash - Printable Version

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[Fixed]code lets Black Ops crash - ddaavvee - 09-08-2011

Hi,

I have a killstreak code with and i added a progress bar to it,
The problem is that black ops crashes after a few minutes of playing because of this code.

Anybody knows how to fix it?

Code:
CountKillstreak() { self endon("disconnect"); self endon("death"); self.startscore = self.pers["kills"]; self.killcount = 0; useBar = createPrimaryProgressBar( -250 ); useBarText = createPrimaryProgressBarText( -250 ); useBarText settext("Progress"); useBarText.y = 205; useBar.bar.y = 220; useBar.y = 220; for(;;) { self thread deleteProbar(useBar, useBarText); if(self.killcount != self.pers["kills"] - self.startscore) { self.killcount = self.pers["kills"] - self.startscore; switch(self.killcount) { case 2: { self iPrintlnBold("Weapon Upgraded!"); usebar updateBar(.1); self takeAllWeapons(); self GiveWeapon("m16_mp", 0, self calcWeaponoptions( 8, 0, 0, 1, 1 )); break;} case 3: {self iPrintlnBold("Weapon Upgraded!"); usebar updateBar(.2); self takeAllWeapons(); self GiveWeapon("enfield_mp", 0, self calcWeaponoptions( 8, 0, 0, 1, 1 )); break;} case 4: {self iPrintlnBold("Weapon Upgraded!"); usebar updateBar(.3); self takeAllWeapons(); self GiveWeapon("famas_mp", 0, self calcWeaponoptions( 8, 0, 0, 1, 1 )); break;} case 5: {self iPrintlnBold("Weapon Upgraded!"); usebar updateBar(.4); self takeAllWeapons(); self GiveWeapon("commando_mp", 0, self calcWeaponoptions( 8, 0, 0, 1, 1 )); break;} case 6: {self iPrintlnBold("Weapon Upgraded!"); usebar updateBar(.5); self takeAllWeapons(); self GiveWeapon("m60_mp", 0, self calcWeaponoptions( 8, 0, 0, 1, 1 )); break;} case 7: {self iPrintlnBold("Weapon Upgraded!"); usebar updateBar(.6); self GiveWeapon("tesla_gun_zm", 0, self calcWeaponoptions( 8, 0, 0, 1, 1 )); break;} } } wait .05; } } deleteProBar(elem1, elem2) { self waittill_any("disconnect", "death"); if(isDefined(elem1)) elem1 destroyelem(); if(isDefined(elem2)) elem2 destroy(); wait .05; }



RE: code lets Black Ops crash - Tomsen1410 - 09-08-2011

You open this self thread deleteProbar really often. myabe u could show us the code?



RE: code lets Black Ops crash - ddaavvee - 09-08-2011

(09-08-2011, 12:26)Tomsen1410 Wrote: You open this self thread deleteProbar really often. myabe u could show us the code?

post updated



RE: code lets Black Ops crash - JariZ - 09-08-2011

I agree with tomsen, that might be it, altough it depends on what it does
yeah um you should really call it before for( ;; ) i think, your calling a shitload of those threads right now


RE: code lets Black Ops crash - Tomsen1410 - 09-08-2011

Yes, i think the problem depends on the thread. cause u open the damn thread every .05 secs and it waits till someone diconnects. u have to do another one.
and btw: credits would be nice for the streak function ; )


RE: code lets Black Ops crash - ddaavvee - 09-08-2011

(09-08-2011, 12:35)Tomsen1410 Wrote: Yes, i think the problem depends on the thread. cause u open the damn thread every .05 secs and it waits till someone diconnects. u have to do another one.
and btw: credits would be nice for the streak function ; )

ok i'll try, and i didn't "release" the code yet, so thats why i wait with the credits Wink


RE: code lets Black Ops crash - JariZ - 09-08-2011

<snip>


RE: code lets Black Ops crash - Tomsen1410 - 09-08-2011

(09-08-2011, 12:37)jariz Wrote:
(09-08-2011, 12:35)Tomsen1410 Wrote: Yes, i think the problem depends on the thread. cause u open the damn thread every .05 secs and it waits till someone diconnects. u have to do another one.
and btw: credits would be nice for the streak function ; )

aaaalright! Fuck yea!

i helped him alot. i just wanted to have a little credits not more : )


RE: code lets Black Ops crash - JariZ - 09-08-2011

i already snipped, didnt knew that
plz remove the quote lololol


RE: code lets Black Ops crash - Tomsen1410 - 09-08-2011

(09-08-2011, 12:41)jariz Wrote: i already snipped, didnt knew that
plz remove the quote lololol

Fuck yea!