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Post your WaW stuff here! - Printable Version +- ItsMods (https://www.itsmods.com) +-- Forum: Archive (https://www.itsmods.com/Forum-Archive.html) +--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html) +--- Thread: Post your WaW stuff here! (/Thread-Post-your-WaW-stuff-here.html) |
Post your WaW stuff here! - Eekhoorn - 11-27-2010 Because treyarch didn't removed half of the Worldat war stuff, there's a lot of stuff still possible to use. Today I went buggy and I saw the C B And A flag on my radar as a gold star as world at war. after some more research I found it in my iwi files under the name objpoint_star.iwi If you find working stuff from WaW, please post it here so we can try to remake some world at war gametypes like WAR! or someting.. here's mine ![]()
RE: Post your WaW stuff here! - alistair3149 - 11-27-2010 WaW maps here: http://www.customcod.com/community/index.php RE: Post your WaW stuff here! - TheSaboteur - 11-27-2010 spam.. -.- and that is not what rowan means.. RE: Post your WaW stuff here! - alistair3149 - 11-27-2010 (11-27-2010, 17:31)TheSaboteur Wrote: spam.. -.-OFFTOPIC:YeaYea... As I said b4, WaW maps may be used in BO ONTOPIC:Most quake code right? And the unknown deployable weapon (_deployable_weapons.gsc) RE: Post your WaW stuff here! - Nukem - 11-27-2010 spawn invisible walls/floors: Code: spawncollision(collision_obj, "collider", origin, angles);
spawncollision("collision_wall_256x256x10","collider",(3222, -2342, -123), (0,42,0));
collision objects:
"collision_wall_512x512x10"
"collision_wall_256x256x10"
"collision_geo_32x32x128"
"collision_geo_256x256x256"
"collision_wall_128x128x10"
"collision_geo_64x64x64"
"collision_geo_ramp"RE: Post your WaW stuff here! - Eekhoorn - 11-27-2010 that's sick RE: Post your WaW stuff here! - TheSaboteur - 11-27-2010 nice! |