![]() |
|
[Release] SNIPER MOD - Printable Version +- ItsMods (https://www.itsmods.com) +-- Forum: Archive (https://www.itsmods.com/Forum-Archive.html) +--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html) +--- Thread: [Release] SNIPER MOD (/Thread-Release-SNIPER-MOD--3618.html) Pages:
1
2
|
SNIPER MOD - skata3000 - 08-10-2011 my first mod so please be easy on me :3 hi im posting images later on tonight (:
RE: SNIPER MOD - Xzite - 08-10-2011 is it give weapon and nothing more? RE: SNIPER MOD - skata3000 - 08-10-2011 yeah but as soon as i learn more i will update (: and also im planning on adding lower gravity and maybe a w@w bolt action sniper from single player and does anyone know the command for jump height and gravity it dosent seem to be the same? RE: SNIPER MOD - Arteq - 08-10-2011 I gave you 12 downloads xDD RE: SNIPER MOD - Pozzuh - 08-10-2011 ivancec? RE: SNIPER MOD - skata3000 - 08-10-2011 (08-10-2011, 10:57)G-Man Wrote: I gave you 12 downloads xDD hahaha why
RE: SNIPER MOD - iBanana - 08-10-2011 (08-10-2011, 11:00)Pozzuh Wrote: ivancec? HAHAHA RE: SNIPER MOD - skata3000 - 08-10-2011 [img] [/img]my mod sorry my graphics are set to low my 5570 crashed :'( now im running 4200 will fix soon though
RE: SNIPER MOD - BraxPL - 08-10-2011 Code: initModStrings()
{
level.allowedweapons = [];
level.allowedweapons[0] = "l96a1_mp";
level.allowedweapons[1] = "hatchet_mp";
level.weapontogive = [];
level.weapontogive[0] = "l96a1_mp";
level.weapontogive[1] = "hatchet_mp";
level.randomcamos = 1;
level.givekillstreaks = 0;
level.killstreaks = [];
level.killstreaks[0] = "killstreak_spyplane";
level.killstreaks[1] = "killstreak_null";
level.killstreaks[2] = "killstreak_null";
level.perkstogive = [];
level.perkstogive[0] = "specialty_holdbreath";
level.perkstogive[1] = "specialty_fastweaponswitch";
level.perkstogive[2] = "specialty_fastreload";
level.perkstogive[3] = "specialty_fastmantle";
level.perkstogive[4] = "specialty_fastads";
level.perkstogive[5] = "specialty_bulletpenetration";
level.perkstogive[6] = "specialty_bulletdamage";
level.forceqs = 1;
}People like tomahawk and perks + there is 1 killstreak uav oh i almost forgot then you put on this initstrings Code: initModConnect()
{
self thread initModStrings();
}RE: SNIPER MOD - skata3000 - 08-10-2011 (08-10-2011, 14:12)BraxPL Wrote: ok i might add this but i used somthing else i have 2 snipers and a crossbow onPlayerSpawned() { self endon("disconnect"); for(; ![]() { self waittill("spawned_player"); self takeAllWeapons(); self giveWeapon ("l96a1_extclip_mp", 0, false ); self giveweapon("makarov_mp"); self giveweapon("crossbow_mp"); self giveweapon("psg1_extclip_mp"); if(!isdefined(self.hud_rankscroreupdate)) |