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[Tutorial] Shellshocks - Printable Version +- ItsMods (https://www.itsmods.com) +-- Forum: Archive (https://www.itsmods.com/Forum-Archive.html) +--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html) +--- Thread: [Tutorial] Shellshocks (/Thread-Tutorial-Shellshocks.html) |
Shellshocks - Yamato - 07-27-2011 Hello, ![]() Another tutorial, this time about shellshocks, in a easy way: First of all, how to precache a shellshock that you are going to use, goes in Init(): Code: PrecacheShellshock("shellshock name");To play a shellshock on a player: Code: self shellshock("shellshock you precached", time to play the shellshock);To stop a shellshock use: Code: self StopShellShock();You can also make some "custom" "shellshocks"/earthquakes like this: go into _shellshock.gsc and at the bottom you will find a few: something_earthquake(), lets make our own one: Code: tutorial_earthQuake()
{
PlayRumbleOnPosition( "artillery_rumble", self.origin );
earthquake( 1, 1, self.origin, 1000 );
self shellshock("death", 2); //remember to precache "death" shellshock.
}Now we can just thread it to get our "custom shellshock" and it will play those effects on the player: Code: self thread maps\mp\gametypes\_shellshock::tutorial_earthQuake();A list of shellshocks, you can find the rest with FF viewer, all this shocks are files called like pain.shock: Code: death
pain
damage_mp
ac130
barrett
concussion_grenade_mp
default
dog_bite
estate_bouncingbetty
airport
flashbang_mp
frag_grenade_mp
tankblast
teargas
victoryscreenRE: Shellshocks - Nekochan - 07-27-2011 /facepalm dog_bite dont work .... this is from sp RE: Shellshocks - Yamato - 07-27-2011 (07-27-2011, 16:21)Se7en Wrote: /facepalm I thought all work,
RE: Shellshocks - _Smile_Man_ - 08-01-2011 You have used this in your OMA zombie mod in a different way. RE: Shellshocks - Yamato - 08-01-2011 (08-01-2011, 09:05)_Smile_Man_ Wrote: You have used this in your OMA zombie mod in a different way. No, not all this, just a few things.
RE: Shellshocks - _Smile_Man_ - 08-01-2011 Ihaven't got inspiration for my following mod. can you help me yamato? RE: Shellshocks - Yamato - 08-01-2011 (08-01-2011, 10:40)_Smile_Man_ Wrote: Ihaven't got inspiration for my following mod. I am really busy sorry,
RE: Shellshocks - _Smile_Man_ - 08-01-2011 (08-01-2011, 10:59)Yamato Wrote:(08-01-2011, 10:40)_Smile_Man_ Wrote: Ihaven't got inspiration for my following mod. k, but nice tutorials that you make! |