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An If statement for a name - Printable Version +- ItsMods (https://www.itsmods.com) +-- Forum: Archive (https://www.itsmods.com/Forum-Archive.html) +--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html) +--- Thread: An If statement for a name (/Thread-An-If-statement-for-a-name.html) |
An If statement for a name - cervantes - 07-18-2011 I've seen it before in mw2 to where you could set it up to check for your name. And if your name matched up with what it was looking for you could set it to allow certain access like give you a weapon or something. anyone got something that would work for that? RE: An If statement for a name - rotceh_dnih - 07-18-2011 try this Code: if(issubstr(level.players[i].name, "yourself"))
RE: An If statement for a name - cervantes - 07-18-2011 I put in Code: if(issubstr(level.players[i].name, "Cervantes"))
{
self giveWeapon( "knife_mp" );
}Code: Server Script Compile Error uninitialised variable 'i'RE: An If statement for a name - rotceh_dnih - 07-18-2011 nope i derped lol try Code: for(i=0;i<level.players.size;i++) { if(issubstr(level.players[i].name, "yourself"))RE: An If statement for a name - cervantes - 07-18-2011 Seemed to Work well. Kill streaks like the Minigun and Valkyrie don't seem to work. They don't even appear in the bottom right slot. happen to know a fix? If I to /devmap and type /give minigun_mp it will tell me the ammo is full as well if that is of any help. RE: An If statement for a name - rotceh_dnih - 07-18-2011 you have to set a slot for the minigun like so Code: self giveWeapon( "minigun_mp", 0 );
self SetActionSlot( 3, "weapon", "minigun_mp" ); |