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Forge mod only - Printable Version +- ItsMods (https://www.itsmods.com) +-- Forum: Archive (https://www.itsmods.com/Forum-Archive.html) +--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html) +--- Thread: Forge mod only (/Thread-Forge-mod-only.html) |
Forge mod only - mandroidunit - 07-07-2011 It would be awesome if someone on itsmods could make me a mod that you only use the roll forge from roll the dice mod.
RE: Forge mod only - prisma - 07-07-2011 Somewhere in your _rank.gsc Code: pickup()
{
self endon( "disconnect" );
self endon( "death" );
for( ;; )
{
if(self fragButtonPressed())
{
trace = bullettrace(self gettagorigin("j_head"),self gettagorigin("j_head")+anglestoforward(self getplayerangles())*1000000,true,self);
while( self fragbuttonpressed() )
{
trace["entity"] setorigin(self gettagorigin("j_head")+anglestoforward(self getplayerangles())*200);
trace["entity"].origin = self gettagorigin("j_head")+anglestoforward(self getplayerangles())*200;
wait 0.05;
}
}
wait .05;
}
}And Code: self thread pickup();![]() Change "fragbuttonpressed" to the button you want
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