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[Tutorial] XP and Prestige - Printable Version +- ItsMods (https://www.itsmods.com) +-- Forum: Archive (https://www.itsmods.com/Forum-Archive.html) +--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html) +--- Thread: [Tutorial] XP and Prestige (/Thread-Tutorial-XP-and-Prestige.html) Pages:
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XP and Prestige - SuperNovaAO - 11-09-2010 Prestige: self maps\mp\gametypes\_persistence: tatSet( "plevel", NEW_PRESTIGELEVEL, false );XP: self thread maps\mp\gametypes\_rank::giveRankXP( "medal", NEW_XP_AMOUNT ); "medal" can be replace with any event you get points for (like dog_kill, kill_assist, etc) RE: XP and Prestige - SuperNovaAO - 11-09-2010 And CoDPoints: self maps\mp\gametypes\_rank: etCodPointsStat( 1337 );or in case they would add checks here: direct function: self maps\mp\gametypes\_persistence: etPlayerStat( "PlayerStatsList", "CODPOINTS", 1337 );and to keep your other stats clean: lifeTimeEarnings = player maps\mp\gametypes\_persistence: tatGet( "LIFETIME_EARNINGS" );player maps\mp\gametypes\_persistence: etPlayerStat( "PlayerStatsList", "LIFETIME_EARNINGS", lifeTimeEarnings + 1337 );player addRecentEarningsToStat( 1337 ); RE: XP and Prestige - TheSaboteur - 11-09-2010 how to inject a modd nova? RE: XP and Prestige - d0h! - 11-09-2010 you already asked this in another thread, there is actually no one that can load a mod. just wait RE: XP and Prestige - BronXPro - 11-09-2010 Anyone making an PSE: Player Stats Editor ?? Greets RE: XP and Prestige - TheSaboteur - 11-09-2010 wut xD the game just released for 1 day and allready fcked up ur stats... thats baddd... RE: XP and Prestige - deadIce - 11-10-2010 This doesn't really help since we can't edit GSCs and reintegrate them (AFAIK) while passing the consistency checks. RE: XP and Prestige - SuperNovaAO - 11-10-2010 You can replace the scripts at runtime. RE: XP and Prestige - Mikkelul - 11-10-2010 Can any1 tell me how can i do XP hack? RE: XP and Prestige - d0h! - 11-10-2010 you have to wait until a modloader will be released here |