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fire - Printable Version +- ItsMods (https://www.itsmods.com) +-- Forum: Archive (https://www.itsmods.com/Forum-Archive.html) +--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html) +--- Thread: fire (/Thread-fire.html) |
fire - Xzite - 06-07-2011 this is from eekhoorn (thx btw) but how do I make it so that i don't see the flames but they are on me(for each player) if that 's no possible, what do I have to delete to don't see it. Code: doFire()
{
self.maxhealth = 100;
self.health = self.maxhealth;
tagArray[0] = "J_Spine1";
tagArray[1] = "j_knee_ri";
tagArray[2] = "j_knee_le";
tagArray[3] = "j_spine4";
tagArray[4] = "j_head";
for(;;)
{
wait 1;
for(i=0;i<tagArray.size;i++)
{
PlayFxOnTag(level._effect["character_fire_death_sm"], self, tagArray[i]);
}
}
}RE: fire - AZUMIKKEL - 06-07-2011 Code: self maps\mp\_burnplayer::hitWithIncendiary(self, self, "MOD_BURNED");you welcome hun RE: fire - Xzite - 06-07-2011 don't work, but the flames are looking nicer ![]() i want that if you look around you, your body isn't on fire but others see that it's on fire. (hope thats possible) |