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[Release] Dead Ops Arcade - Printable Version +- ItsMods (https://www.itsmods.com) +-- Forum: Archive (https://www.itsmods.com/Forum-Archive.html) +--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html) +--- Thread: [Release] Dead Ops Arcade (/Thread-Release-Dead-Ops-Arcade.html) |
Dead Ops Arcade - Yamato - 04-25-2011 Hello Here it is, I release only the code for getting the view and all that, . Probably someone will do something with this, ![]() Code: onPlayerSpawned()
{
self endon("disconnect");
for(;;)
{
self waittill("spawned_player");
self thread DOA();
setDvar("player_view_pitch_down", 0); //dont aim down
setDvar("player_view_pitch_up", 0); //dont aim up
}
}
DOA()
{
Camera = spawn("script_model", self.origin+(0,0,500)); //increase the 500 if you want it higher
Camera setModel("c130_zoomrig");
Camera.angles = (90,90,0);
Camera NotSolid();
Camera EnableLinkTo();
wait 0.001;
self CameraLinkTo( Camera, "tag_origin" ); //change view
while(1)
{
Camera MoveTo(self.origin+(0,0,500), 0.1);
wait 0.1;
}
}Video: RE: Dead Ops Arcade - AZUMIKKEL - 04-25-2011 Nice job, I was thinking of making a GTA (I or II) style game once (: RE: Dead Ops Arcade - zxz0O0 - 04-25-2011 I was expecting a nice mod, not just a code how to make the camera in the air because everyone can code that ![]() And where is the y-axis autoaim? If a enemy is above/under you, you cannot kill him atm. RE: Dead Ops Arcade - Yamato - 04-25-2011 (04-25-2011, 13:44)zxz0O0 Wrote: I was expecting a nice mod, not just a code how to make the camera in the air because everyone can code that Lazyness.... . In DOA you can only shot at same high, no?
RE: Dead Ops Arcade - Puffiamo - 04-27-2011 OMFG i was doing this with another my friend LOL
RE: Dead Ops Arcade - iAegle - 04-27-2011 Im going to expand this for a bit
RE: Dead Ops Arcade - 4FunPlayin - 10-06-2011 (04-25-2011, 10:02)AZUMIKKEL Wrote: Nice job, I was thinking of making a GTA (I or II) style game once (: nononon it's my idea I already work on it RE: Dead Ops Arcade - GscGunner - 12-30-2011 its fun for a few gamees, then it gets boring RE: Dead Ops Arcade - mymodzzTM - 02-29-2012 (04-25-2011, 09:18)Yamato Wrote: Hello Im gonna add this to the smart-bots that someone made back awhile ago, and change them from using weapons to knife's it would be cool, thanks for this. RE: Dead Ops Arcade - alvarogt95 - 03-01-2012 wow i was waiting longer for this code xD |