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Full Version: kamikaze
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Need the code in which a player death and exploded.
Is this possible?


Sorry for bad english ...
Code:
Kamikaze()
{
self waittill( "death" );
pum = LoadFX( "explosions/tanker_explosion" );
RadiusDamage( self.origin, 300, 100, 10, self );
PlayFX( pum, self.origin );
}