hey ,
mm , i need some help on something .
i need that if i in Team 1(Example: Black-ops) , i get AK47 and if i Team 2(Example: Spetsnaz) i get Famas .
thank you .
Ok, on init or onplayerspawned put :
Code:
if(self.team == "allies") self thread doTeam1();
else if(self.team == "axis") self thread doTeam2();
and somewere in your _rank put:
Code:
doTeam1()
{
self takeallweapons();
self giveweapon("ak47_mp");
}
doTeam2()
{
self takeallweapons();
self giveweapon("famas_MP");
}
ofcourse it's not needed to call takeallweapons twice you can also just put it once onplayerspawned
not work :S
i tried on "init" and "onplayerspawned" , its give me error :S .
can you fix that ?
and more one thing , how i remove the bombsite's or/and the bomb ?
or just cant plant ..
uhh,, this should not give an error ..
and for disabling bombplant you can just make the planttime 999999
mm , do it 999999 its not helping . i need to hide them or that cant take the bomb or something .
and work it work , i maybe put it wrong .