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Full Version: Black Ops 2 FastFile decrypter
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(02-09-2013, 00:41)CAPiiX Wrote: [ -> ]
(02-09-2013, 00:30)kokole Wrote: [ -> ]
(02-08-2013, 23:41)CAPiiX Wrote: [ -> ]
(02-08-2013, 22:06)kokole Wrote: [ -> ]Bytes look ok with that key, but I can't seem to figure out what compression they use. Take a look at this 2 blocks i've decrypted from patch_mp.ff

This is what BuC-ShoTz did for Ps3. It may help you in your endeavor.


Well that doesnt help at all, I just dont know the type of compression it is.

I wasn't too sure. Would the method be in the executable? I could decompile that for you.

XBOX 360 games use .xex format for executables right? Could you pm me it?
(02-09-2013, 01:01)kokole Wrote: [ -> ]
(02-09-2013, 00:41)CAPiiX Wrote: [ -> ]
(02-09-2013, 00:30)kokole Wrote: [ -> ]
(02-08-2013, 23:41)CAPiiX Wrote: [ -> ]
(02-08-2013, 22:06)kokole Wrote: [ -> ]Bytes look ok with that key, but I can't seem to figure out what compression they use. Take a look at this 2 blocks i've decrypted from patch_mp.ff

This is what BuC-ShoTz did for Ps3. It may help you in your endeavor.


Well that doesnt help at all, I just dont know the type of compression it is.

I wasn't too sure. Would the method be in the executable? I could decompile that for you.

XBOX 360 games use .xex format for executables right? Could you pm me it?

Yes it does. I'll send you the default_mp.xex and default.xex
Also, I'll send you the decompiled exe of them with the IDC scripts.
XBOX BOII .ff files use a unknown compression the same as MW3, the key is pretty useless only if you know what compression it uses :/
(02-09-2013, 03:09)Red-EyeX32 Wrote: [ -> ]XBOX BOII .ff files use a unknown compression the same as MW3, the key is pretty useless only if you know what compression it uses :/

Well, ipak files use treyarch's made compression, maybe its that compression. Will test more.
(02-09-2013, 03:09)Red-EyeX32 Wrote: [ -> ]XBOX BOII .ff files use a unknown compression the same as MW3, the key is pretty useless only if you know what compression it uses :/

Also the key is to decrypt, not to decompress. You must first decrypt, and then decompress.
Thats very true, I have a tool that tests a lot of compressions... if you want it ill hook you up in a PM
MW3 uses M$'s LZX compression format Wink
(02-10-2013, 02:15)Red-EyeX32 Wrote: [ -> ]MW3 uses M$'s LZX compression format Wink

I told him that already Tongue
(02-09-2013, 20:16)Red-EyeX32 Wrote: [ -> ]Thats very true, I have a tool that tests a lot of compressions... if you want it ill hook you up in a PM

Id like a tool like that thank you. Smile
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