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Full Version: The question of SpawnModel
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If for example, I put a box on the map, how to make a player could get into it? And do not pass through.

Code:
if (map == "mp_terminal_cls")
            {

                Entity w = SpawnModel("script_model", "com_plasticcase_trap_friendly", new Vector(859.113f, 5621.868f, 266.125f));

           }
(01-05-2013, 14:58)SailorMoon Wrote: [ -> ]Use search.
@master131 made class for it.
http://www.itsmods.com/forum/Thread-Rele...nsion.html

Thanks