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Full Version: Error compiling common_zombie_patch for use in Solo Zombies (Mod Tools)
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I appear to be getting an error that's never turned up before when compiling.
I'm receiving this error about "Client script compile error: could not find script 'clientscripts\_zombiemode_ffotd' (see console for details)".

I've checked the mod.csv and made sure it was in the rawfile list to compile. It's there, but It still keeps saying that it's not included. I'm at a loss on where to go from here. Any help would be appreciated.

EDIT: Fixed that problem. I just kept recompiling it but forgot to delete it from the mods folder. Now comes up a different problem: My changes have done absolutely nothing in game. I intended to change starting points, the health for the zombies, the number of points for given actions (headshot, explosive kill etc.) and the amount of hits you could take before being downed. None of them have been readily apparent at all. What else am I missing?
You might want to add some kind of check to confirm if your 'custom' code was actually loaded and executed, I never tried compiling custom FF's for SP though
heres updated common_zombie_patch files

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(05-30-2012, 13:06)JariZ Wrote: [ -> ]You might want to add some kind of check to confirm if your 'custom' code was actually loaded and executed, I never tried compiling custom FF's for SP though

That's the thing though. All I did was change some values around in the _zombiemode.gsc file. Nothing else was changed at all. There really was no "Custom" code I put in. I just messed with the values a little bit. (I apologize If I'm too modding-illiterate. I've only just begun doing this last week.)