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Full Version: public override int OnPlayerDamaged() hitbox string or int
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Is it possible to add OnPlayerDamaged() a string or int to have a hitbox input?
Code:
head/0
left_hand/1                 right_hand/2
     left_arm/3         right_arm/4
                   body/5
ect.
That would be epic, @Nukem @Nukem @Nukem
(04-10-2012, 13:38)JariZ Wrote: [ -> ]That would be epic, @Nukem @Nukem @Nukem

yes, for headshot events and stats!
i Dont think this is possible . maybe not !
(04-10-2012, 13:43)OzonE Wrote: [ -> ]i Dont think this is possible . maybe not !

Don't know, but in all other cod have a hitbox and it was writen to log.
May be its possible....
I already requested but he does not want to add any other parameters. (There are many other unknown parameters for OnPlayerDamage)
Implement it!
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