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Full Version: Cyborg's Team Gungame v1.1
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As requested, a team gungame mod for black ops.

[Main Features]
  • Teambased gungame: you share the gungame as a team. spawn near teammates, etc.
  • Bot support: two fill modes, normal and filled, filled will add bots when the player amount will drop below a certain number and kick bots when it gets above. Will also try to keep the teams even.
  • Configs: You can create your own configs that sets which weapons are in the gungame, how many kills you have to make per level, movement speed and more. The game will randomly choose one config per match. You can also exclude configs for certain maps.
  • Emblem visible on all primary weapons.


[Video]




[Instructions]
playing it in private match
If you want to play the gametype in private match, simply select the gametype "team gungame" from the gametypes menu.

running it on a dedicated server
If you want to play the gamemode on a dedicated server, you'll have to type "setadmindvar g_gametype tgun" (without the ") in the console and restart the map. Furthermore, if you want to make sure the game doesn't switch to TDM again next map, you'll have to type this in console:
Code:
setadmindvar sv_mapRotation "map mp_mountain  map mp_villa  map mp_array  map mp_cairo  map mp_cosmodrome  map mp_cracked  map mp_crisis  map mp_duga  map mp_firingrange  map mp_hanoi  map mp_havoc  map mp_nuked  map mp_radiation map mp_russianbase"

editing the settings
To edit the settings, simply look into the mod_settings.gsc found in the mp_teamgungame dictionary.


[Credits]
  • Cyborgking for creating the mod.
  • ieagle for the custom gametype hud example.
  • Everybody who has made awesome tutorials!


[Version Updates]


[Downloads]
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Good job, there is also this one out there:

http://www.itsmods.com/forum/Thread-Rele...y-zxz.html
(04-09-2012, 11:21)Yamato Wrote: [ -> ]Good job, there is also this one out there:

http://www.itsmods.com/forum/Thread-Rele...y-zxz.html
Yea, I found that out when I was in the middle of making the mod. But I thought I might as well finish it since it has some advantages.
I might also add some new weapons in the future.
Looks good and professional
indeed, +rep
source source source source ;D
tip for the next version: use zombie and single player weapons.
maybe ray gun or thundergun or something else
Re-opened for discussion.
Thanks Nova

I have been working on and off on an update for this mod for a while now and I think it's time to release it, along with the source code, finally! Wink

I have updated the first post with the new version, I hope somebody gets some use out of it! Smile