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Full Version: Money System
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Hello,

I want someone to give a full working point system with cash display and bounty when kill.
Thank you for advance
@jaydi is working on this
it's blackops @JariZ
*huhum* *iwillreleasegtsv2soon* *ithasapointsystem* *huhum*
(03-28-2012, 15:27)CVD Wrote: [ -> ]*huhum* *iwillreleasegtsv2soon* *ithasapointsystem* *huhum*

very helpful Tongue thanks
Sorry, I was on my phone so couldn't see the section.
I will shut up now
(03-28-2012, 15:41)JariZ Wrote: [ -> ]Sorry, I was on my phone so couldn't see the section.
I will shut up now

can you help with this please?
pfff,
EASY WAY:
1. go to maps/mp/_globallogic_player.gsc
2. Find: callback_killedplayer() ( or another one )
3. self - victim, attacker - attacker (you),
add: attacker.points += 25; //ex
4. FIND any onPlayerConnected, add "player.points = 0;"
5. kthxbai
6. Profit ??!?

Your points: self.points
To show it use self iprintLNBold("My pointz: "+self.points);
(03-28-2012, 17:35)JayDi Wrote: [ -> ]pfff,
EASY WAY:
1. go to maps/mp/_globallogic_player.gsc
2. Find: callback_killedplayer() ( or another one )
3. self - victim, attacker - attacker (you),
add: attacker.points += 25; //ex
4. FIND any onPlayerConnected, add "player.points = 0;"
5. kthxbai
6. Profit ??!?

Your points: self.points
To show it use self iprintLNBold("My pointz: "+self.points);

I dont think he has understood that...... Undecided
(03-28-2012, 17:48)Yamato Wrote: [ -> ]
(03-28-2012, 17:35)JayDi Wrote: [ -> ]pfff,
EASY WAY:
1. go to maps/mp/_globallogic_player.gsc
2. Find: callback_killedplayer() ( or another one )
3. self - victim, attacker - attacker (you),
add: attacker.points += 25; //ex
4. FIND any onPlayerConnected, add "player.points = 0;"
5. kthxbai
6. Profit ??!?

Your points: self.points
To show it use self iprintLNBold("My pointz: "+self.points);

I dont think he has understood that...... Undecided

i understood
thank you se7en Big Grin