I'm not a Csharp coder (only php untill today) but what am i missing here?
if i remove the override it compiles but doesnt function
Simple. That void doesn't exist. It's only in the documentation yet.
oh... crap..
ill guess ill have to wait then xD
thanks
guess i could go arround this and make a loop constantly check player stat deaths untill it changes
but my best bet is that even with threading enabled it will lag the server like mad
I'll just await till it gets added.
Still though, It might be nice to add to the docs that it isnt implemented yet?
(03-16-2012, 11:18)pieter Wrote: [ -> ]guess i could go arround this and make a loop constantly check player stat deaths untill it changes
but my best bet is that even with threading enabled it will lag the server like mad
I'll just await till it gets added.
Still though, It might be nice to add to the docs that it isnt implemented yet?
You have like 1000-2000 threads available, if you use some of them it won't lag the server. But yeah, it's better to wait for the event.
Btw: You can check the changelog, if OnPlayerSpawned is implemented it would be stated in the changelog.
its implemented now, thanks nukem!