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I'm planning to make a mage class for my mod. It should have 3-4 spells.

First one will be fireball but I don't know any idea about the rest.

Post below your suggestions.

Edit1: just a reminder, enemy team is made of zombies.

P.S.: If you have already coded a function for a possible spell you can send it as well. But what I really need is ideas.
Frostshot
Teleport
Invisibility
Drop enemy weapon
Disarm*
OMA
(03-12-2012, 15:52)Predje Wrote: [ -> ]Disarm*

It's a zombie mod.
(03-12-2012, 20:10)Lemon Wrote: [ -> ]
(03-12-2012, 15:52)Predje Wrote: [ -> ]Disarm*

It's a zombie mod.

Oh

and yes @Predje was thinking about that word by failed.
(03-12-2012, 20:10)Lemon Wrote: [ -> ]
(03-12-2012, 15:52)Predje Wrote: [ -> ]Disarm*

It's a zombie mod.

soz have to ask , u knocked back Predjes idea of disarm because "It's a zombie mod." then why are you putting in spell's and if you are what makes disarm a bad spell ?

lol its just a question dont get all srs on me :p
Because zombies don't have weapons. :S
(03-13-2012, 06:28)Lemon Wrote: [ -> ]Because zombies don't have weapons. :S

lol true ,true ,true


how about a stuning spell

Code:
someguy thread maps\mp\_flashgrenades::applyFlash(3.0, 1.0);

(03-13-2012, 06:40)rotceh_dnih Wrote: [ -> ]
(03-13-2012, 06:28)Lemon Wrote: [ -> ]Because zombies don't have weapons. :S

lol true ,true ,true


how about a stuning spell

Code:
someguy thread maps\mp\_flashgrenades::applyFlash(3.0, 1.0);

Nice, I'll definetly add this one.
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