ItsMods

Full Version: New Hitmarker
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Just print on screen under the hitmarker the remaining health / max health of the victim Smile

[Image: 4t5b9t.jpg]
_damagefeedback.gsc
_damage.gsc

And this other print on the screen the damage.
[Image: 4l52sl.jpg]
_damagefeedback.gsc
_damage.gsc
there may be bugs Sad

-Based on @QliMaXMiTo code
(01-15-2012, 20:21)Puffiamo Wrote: [ -> ]Just print on screen under the hitmarker the remaining health / max health of the victim Smile

[Image: 4t5b9t.jpg]
_damagefeedback.gsc
_damage.gsc

-Based on QliMaxMiTo code

cool Superman
Pretty cool
really cool, tho i dont play mw2 (OOOOLD) it is really new and nice idea))
suggestion - change X/100 to X%
Thanks!
Awesome idea!
Fuck yea!
Removes the tactical element of actually not knowing how much HP someone has.

Maybe do it like some other competitive games: show how much damage your last bullet did. Then it requires some math (on the players side to actually get to know how much HP his enemy has left).

For a nice example take a look at how TF2 does this.
(01-15-2012, 21:57)SuperNovaAO Wrote: [ -> ]Removes the tactical element of actually not knowing how much HP someone has.

Maybe do it like some other competitive games: show how much damage your last bullet did. Then it requires some math (on the players side to actually get to know how much HP his enemy has left).

For a nice example take a look at how TF2 does this.

Yes, I say the same as @SuperNovaAO , but anyway, the idea is new and good, Cool
the text show up when your shooting at him?
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