12-28-2011, 00:04
I would like to add more than just 2-3 attachments on one gun. Someone already told me that I should do something with AltWeapon on the gun file but that didn't work.
For example I would like to add these 3 things on a Mac11: Dual wield, silencer, rapidfire and this code doesn't work: mac11dw_silencer_rf.
Another example is when adding a noob tube, it doesn't work to add _gl in the end of a gun. Eg. "enfield_elbit_extmags_gl_mp"
Could someone point me to a tutorial or tell me here?
Another different thing I was looking for yesterday was how to activate blackbird for 30 seconds for a team and then turn it off. (So that it starts when a person buys something from a shop and they don't need to activate it manually)
Here is the code I would want to make it work in:
Fog works but blackbird doesn't activate. How to fix?
If someone can help me on either problem, will rep.
For example I would like to add these 3 things on a Mac11: Dual wield, silencer, rapidfire and this code doesn't work: mac11dw_silencer_rf.
Another example is when adding a noob tube, it doesn't work to add _gl in the end of a gun. Eg. "enfield_elbit_extmags_gl_mp"
Could someone point me to a tutorial or tell me here?
Another different thing I was looking for yesterday was how to activate blackbird for 30 seconds for a team and then turn it off. (So that it starts when a person buys something from a shop and they don't need to activate it manually)
Here is the code I would want to make it work in:
Spoiler (Click to View)
Code:
doFogProgress()
{
level.fog = 1;
x = "^1A Zombie deployed fog on the map for ^545 seconds^1!";
iprintlnbold(x);
wait .1;
self thread maps\mp\_spyplane::callsatellite();
setExpFog(35, 80, 0, 0, 0, 0);
wait 45;
setExpFog(100, 300, 0, 0, 0, 0);
wait .1;
maps\mp\_killstreakrules::killstreakStop( "radardirection_mp", self.team );
iprintlnbold("^5The fog has cleared.");
wait .1;
level.fog = 0;
}
Fog works but blackbird doesn't activate. How to fix?
If someone can help me on either problem, will rep.