ItsMods

Full Version: [MW3/MP] Offsets
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PHP Code:
RegisterFont 0x4105F0
RegisterShader 
0x481620
DrawStretchPicFlipSt 
0x537B30
DrawText 
0x52CAD0
WritePacket 
0x490B40
GetTagPos 
0x569510
CG_Trace 
0x48A8C0
TraceFlag 
0x803003


RefDef 
0x967184;

EntitiesStruct 0xA05530
EntitiesSize
0x1F8

ClientInfo 
0x9F9648
ClientInfoSize
0x560


struct trace_t
{
    
float fraction;
    
char szUnknown0[44];
}; 
//size 0x2C


class CRefDef
{
public:
        
char unknown0[8]; //0x0000
    
__int32 x//0x0008  
    
__int32 y//0x000C  
    
float fov_x//0x0010  
    
float fov_y//0x0014  
    
vec3_t Location//0x0018  
    
vec3_t ViewAxis[3]; //0x0024   
        
char unknown72[24]; //0x0048
    
__int32 iMenu//0x0060  
}; 

PHP Code:
bool __cdecl sub_514820 //engine w2s
int __cdecl sub_52CAD0(int a1int a2int a3float a4float a5float a6float a7float a8int a9int a10//drawtext
int __cdecl sub_44B5F0(int a1);//registerfont 

PHP Code:
enum eTypes
{
    
ET_GENERAL,
     
ET_PLAYER,
     
ET_PLAYER_CORPSE,
    
ET_ITEM,
     
ET_MISSILE,
     
ET_INVISIBLE,
    
ET_SCRIPTMOVER,
    
ET_SOUND_BLEND,
     
ET_FX,
     
ET_LOOP_FX,
     
ET_PRIMARY_LIGHT,
    
ET_TURRET,
     
ET_HELICOPTER,
     
ET_PLANE,
     
ET_VEHICLE,
     
ET_VEHICLE_COLLMAP,
     
ET_VEHICLE_CORPSE,
     
ET_VEHICLE_SPAWNER,
}; 

PHP Code:
Offset_Entities 0xA05530;
Offset_ViewMatrix 0x10606CC;
Offset_RefDef 0x967184;

RegisterTag 0x498570;
GetPlayerTag 0x569510;
CG_Trace 0x48A8C0;
isEntityVisible 0x432F90

Credits:
caardow
Poink
Tom M
Ahh so this is the shit that ruines a pc game most of the time
(11-08-2011, 13:23)iAegle Wrote: [ -> ]Ahh so this is the shit that ruines a pc game most of the time

Umad? Troll
What is this doing? and how to use?
(12-26-2011, 11:59)wibenji Wrote: [ -> ]What is this doing? and how to use?

you can use these offsets for education purposes, but also we dont support compiled versions and therefore no help
I suggest you browsing some sources