Hello
How to import characters ?
I have Duke Nukem Forever player model and I want import in Back Ops as a character mp.
(How to animate, ...)
Next, I need to create a gsc file like this in the folder 'charcter' ?
Code:
main()
{
self setModel("german_shepherd_black");
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precacheModel("german_shepherd_black");
}
How to import character like this ?
http://www.itsmods.com/forum/Thread-Blac...3#pid29523
Please help.
what is it exactly that your asking?
he wants duke nukem models in blops
Just set the model on the player, and you're done lol
The anims is done correctly, by setting the tags on the duke model.
Ah, i will try to make tutorial. This is like more than 30 steps
(09-10-2011, 11:04)Se7en Wrote: [ -> ]Ah, i will try to make tutorial. This is like more than 30 steps
I can do 1 in 1 step
let me some sec gonna post here
EDIT:
self setmodel("Body Model Here");
self.headModel = "Headmodel Name";
self Attach( self.headModel, "", true );
self SetViewModel( "Viewmodel Here" );
Also precacheModel("Every Model In Past Lines");
Add the xmodel to the mod.csv
and it should work (oh dont forget to add the iwi to the image folder)
(09-10-2011, 12:53)Scripts18 Wrote: [ -> ]I can do 1 in 1 step
let me some sec gonna post here
EDIT:
self setmodel("Body Model Here");
self.headModel = "Headmodel Name";
self Attach( self.headModel, "", true );
self SetViewModel( "Viewmodel Here" );
Also precacheModel("Every Model In Past Lines");
Add the xmodel to the mod.csv
and it should work (oh dont forget to add the iwi to the image folder)
Yes but how to create a character in the Asset Manager and how to put the goods tags names to my model in Maya ?
there are tutorials already for that or not?
Choose in Assman
type: multiplayer body
also when in Model exporter: It will can not export some tags, you need to group them all
(09-10-2011, 15:43)Se7en Wrote: [ -> ]Choose in Assman
type: multiplayer body
also when in Model exporter: It will can not export some tags, you need to group them all
Its dont work with my Duke model, I have this error in Asset Manager :
ERROR : bone 'j_mainroot' for bone controller 'pelvis' not found.
(I have not the tag name in my model)
help please