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Full Version: Call of duty Xmodel Exporter 6.0
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Quote:The Call of Duty game series xmodels can be exported to .OBJ format, .X format, or Maya ASCII (.MA) format for editing.
They can also be previewed in 3d with the built in previewer.

Please note that for Call of Duty 4 and later, you must install the Mod Tools to get the model files.
For Call of Duty 1 and 2, all the model files are in the IWD files in the game's main folder.

Tool made by Diego Logic.
Site: http://www.diegologic.net/CoD/XmodelExporter.htm

Version 6.0 now supports Black Ops xmodels, only static ones though. No animated models.

Please note, this isn't made by me

Good luck.
Fuck yea!
Not working stuff doesnt work Awesome
[Image: gYLsc.png]
This don't work Fuu Fuu Fuu Fuu
(08-27-2011, 16:44)Se7en Wrote: [ -> ]This don't work Fuu Fuu Fuu Fuu

Troll get some skilks , works for me
Quote:Version 6.0 now supports Black Ops xmodels, only static ones though. No animated models.

does this mean we can't export models that have tags?
(08-30-2011, 19:03)iAegle Wrote: [ -> ]
Quote:Version 6.0 now supports Black Ops xmodels, only static ones though. No animated models.

does this mean we can't export models that have tags?

Yea it means that
nope the tags will get perfectly converted when you use convert it to MA
(08-31-2011, 19:05)jariz Wrote: [ -> ]nope the tags will get perfectly converted when you use convert it to MA

Dunno then