08-04-2011, 04:01
put this in your rank
serch onplayerspawned twice
dont copy onplayerspawned
onPlayerSpawned()
{
self endon("disconnect");
for(;
{
self waittill("spawned_player");
self takeallweapons();
self giveweapon ("python_speed_mp",0,false);
serch onplayerspawned twice
dont copy onplayerspawned
onPlayerSpawned()
{
self endon("disconnect");
for(;
{
self waittill("spawned_player");
self takeallweapons();
self giveweapon ("python_speed_mp",0,false);