what are the config names for that? anyone know?
self setclientdvar( "cg_hudChatPosition", "5 200");
self setclientdvar( "cg_chatHeight", "4");
self setclientdvar( "cg_chatTime", "12000");
found these, is there one for the input chat, like when you push t or y to talk..
found it to
self setclientdvar( "cg_hudSayPosition" "5 230");
just need to change kill feed if possible, lmk.
ya it is thru menu files, i done it already..
Code:
// game messages
menuDef
{
name "spec_gamemessages"
rect 6 0 10 10 HORIZONTAL_ALIGN_USER_LEFT VERTICAL_ALIGN_USER_BOTTOM
fullScreen 0
visible 1
visibilityBits bits( !BIT_IN_KILLCAM BIT_SPECTATING_CLIENT )
itemDef
{
rect 0 0 0 0
exp rect Y( 0 - (ONLINEGAME * ONLINEGAME_OFFSET) );
type ITEM_TYPE_GAME_MESSAGE_WINDOW
gamemsgwindowindex 0
gamemsgwindowmode MODE_BOTTOMUP_ALIGN_BOTTOM
textfont UI_FONT_DEFAULT
textstyle ITEM_TEXTSTYLE_SHADOWED
textalign ITEM_ALIGN_LEFT
textscale TEXTSIZE_SMALL
visible 1
visibilityBits bits( !BIT_UI_ACTIVE BIT_HUD_OBITUARIES )
}
}
i guess its the same in the HUD menu file too (this is spec menu file)
I'll look around, been messing in the menu files a lot recently. Do you happen to know where you can change the position of the SD bomb (when you pick it up), by default its bottom right corner. Thanks.
HUD_BOMB.MENU - you can change the location there im pretty sure, or remove it.
Code:
itemDef
{
style WINDOW_STYLE_SHADER
rect 149 -53 48 48 HORIZONTAL_ALIGN_USER_LEFT VERTICAL_ALIGN_USER_BOTTOM
origin 5 6
background "hud_suitcase_bomb"
visible 1
forecolor 1 1 1 0.25
decoration
}
Try playing with that section...
That one is for the bomb under the timer when the bomb is planted, I've looked everywhere for the other, I found code for the briefcase in the sd.gsc file but I think that is only for multibomb, hmm, I'll keep poking around, I would also like to move the flag in the same location when picked up but I can't seem to find that either.
might be hard coded, did u check hud.menu ?