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i want to add rpg fires to the mp5k weapon with the modding tool
So i go to the asset manager, then i open source_data/mp5k.gtd
in mp5k_mp there is impact type. I change it to rocket explode
Then i press f10 and i build the mod, but the mp5k shoot normally .Please help
(07-22-2011, 21:41)woodi004 Wrote: [ -> ]i want to add rpg fires to the mp5k weapon with the modding tool
So i go to the asset manager, then i open source_data/mp5k.gtd
in mp5k_mp there is impact type. I change it to rocket explode
Then i press f10 and i build the mod, but the mp5k shoot normally .Please help

its better to take the RPG change the model and animation to the mp5k
(07-22-2011, 21:41)woodi004 Wrote: [ -> ]i want to add rpg fires to the mp5k weapon with the modding tool
So i go to the asset manager, then i open source_data/mp5k.gtd
in mp5k_mp there is impact type. I change it to rocket explode
Then i press f10 and i build the mod, but the mp5k shoot normally .Please help

that only changes the classification of the damage taken.
I believe your new mp5k would make people spin around when killed.
use explosive ragdoll death animations or shit..
If you mean to change the projectile, I cant help you there too much
I will do it for you....
(07-23-2011, 16:26)Scripts18 Wrote: [ -> ]I will do it for you....

Sorry I cant make it, really busy but Im sure se7en could do it for you
yes i want lean modding so it is no probloem that you are busy but i want know
what things must be changed
(07-24-2011, 11:27)woodi004 Wrote: [ -> ]yes i want lean modding so it is no probloem that you are busy but i want know
what things must be changed

copy the rpg7 and change the model animation to the mp5 ones, only that needed, oh might want to change clip size too and, the state timers to make it faster