Hi all,
I have a problem with spawning a model in the hands of the player.
It should spawn the model of a Satchel Charge in your hands.
This is the model I want to spawn.
Name: "weapon_c4_mp_detect"
Any idea on how to do this?
Thanks already ^^
just give weapon c4_mp? without ammo obviously.
(07-20-2011, 13:05)iBanana Wrote: [ -> ]just give weapon c4_mp? without ammo obviously.
Thats not what I need.
I know you can give the weapon "satchel_charge_mp" thats C4, but...
I need the model of the package and not the detonator wich you get when spawning the weapon.
(07-20-2011, 13:53)Robyrq Wrote: [ -> ] (07-20-2011, 13:05)iBanana Wrote: [ -> ]just give weapon c4_mp? without ammo obviously.
Thats not what I need.
I know you can give the weapon "satchel_charge_mp" thats C4, but...
I need the model of the package and not the detonator wich you get when spawning the weapon.
satchel charge doesnt have a working model in the mod tools if thats what you mean
(07-20-2011, 14:22)Scripts18 Wrote: [ -> ] (07-20-2011, 13:53)Robyrq Wrote: [ -> ] (07-20-2011, 13:05)iBanana Wrote: [ -> ]just give weapon c4_mp? without ammo obviously.
Thats not what I need.
I know you can give the weapon "satchel_charge_mp" thats C4, but...
I need the model of the package and not the detonator wich you get when spawning the weapon.
satchel charge doesnt have a working model in the mod tools if thats what you mean
Thats what I need an
Unworking model!, It`s just for displaying purposes.
(07-20-2011, 14:29)Robyrq Wrote: [ -> ] (07-20-2011, 14:22)Scripts18 Wrote: [ -> ] (07-20-2011, 13:53)Robyrq Wrote: [ -> ] (07-20-2011, 13:05)iBanana Wrote: [ -> ]just give weapon c4_mp? without ammo obviously.
Thats not what I need.
I know you can give the weapon "satchel_charge_mp" thats C4, but...
I need the model of the package and not the detonator wich you get when spawning the weapon.
satchel charge doesnt have a working model in the mod tools if thats what you mean
Thats what I need an Unworking model!, It`s just for displaying purposes.
You want the purple squared model?
if so well change the projectile model to the satchel one
That could work... well, I hoped on textured model, but this is good too.
Any idea on how to do that?, cause I tried some things in _satchel_charge.gsc and weaponobjects.gsc but that didn`t work either.
(07-20-2011, 14:41)Robyrq Wrote: [ -> ]That could work... well, I hoped on textured model, but this is good too.
Any idea on how to do that?, cause I tried some things in _satchel_charge.gsc and weaponobjects.gsc but that didn`t work either.
asset manager mate, thats the best tool for weapons!
np, the detonator is nice too btw