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Full Version: waittill player command
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Hey everyone,

Is there a way to wait until a player performs an action, such as +attack, +gostand etc? I know there's the 'ButtonPressed' functions but as far as I know, they don't have one for each action.

Also, I'd like to know why localized strings are used, as opposed to just writing the string out.

Thanks Smile
for attack do u mean knife or shooting? If its shooting u could go self waittill("weapon_fired")
(07-13-2011, 09:50)No One Wrote: [ -> ]for attack do u mean knife or shooting? If its shooting u could go self waittill("weapon_fired")

By '+attack' I mean the actual command, like '+moveright', '+leanright', '+activate', '+reload' etc. Is there a way to wait until the player executes one of these?

Thanks
nope not possible
(07-13-2011, 10:37)Justin Wrote: [ -> ]nope not possible

Ah, that's a shame... Well if anyone knows some kind of workaround, let me know Smile

Cheers