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Full Version: How to detect a multikill.
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Does anyone know how to detect that a player made a multikill? Is there a callback for it or do you have to make a detector for it yourself?
Thanks. Smile

Edit:
I have found multiKill( killCount, weapon ) in medal.gsc so I could use that block. It would still be nice if I could find something that is a bit closer to the origin though.
same code as No hope AI zombies