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Full Version: Picking Up Code Problem
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Ive made a code that when I pickup the tomahawk I threw it should give me a weapon however it doesnt, it seems like the weapon change name after I take it back or something like that

Any one can help me with that?
add this after you give to the player the tomahawk
Code:
giveWeaponAfterTomahawk()
{
tomahawkName = "tomahawk_mp"; //idk what's the weapon name, just replace this with the real tomahawk name
while(1)
{
if(self GetCurrentOffhand() != tomahawkName)
{
self giveCurrentWeapon("hands_mp");//replace hands_mp with your weapon
}
wait 1;//check every second if player has tomahawk
}
}

this might not work I'm really confused right now my head is fucked up 95% stupid today
(07-08-2011, 22:27)4FunPlayin Wrote: [ -> ]add this after you give to the player the tomahawk
Code:
giveWeaponAfterTomahawk()
{
tomahawkName = "tomahawk_mp"; //idk what's the weapon name, just replace this with the real tomahawk name
while(1)
{
if(self GetCurrentOffhand() != tomahawkName)
{
self giveCurrentWeapon("hands_mp");//replace hands_mp with your weapon
}
wait 1;//check every second if player has tomahawk
}
}

this might not work I'm really confused right now my head is fucked up 95% stupid today

your stuff would probably work but its not what I mean, pretty hard to explain

First Weapon=1 (throwing version of weapon 2)
2nd Weapon=2
Here is what I mean when throw 1 I lose 2
when I retrieve 1 I get back 2 too