Hi guys i read throu the forum, i need to write a welcome screen in the middle of the hud for about 5 seconds which appears on first spawn could you please help me with that? I know how to insert a text but its permanently...
THX
M@C
(06-02-2011, 09:50)mac1981 Wrote: [ -> ]Hi guys i read throu the forum, i need to write a welcome screen in the middle of the hud for about 5 seconds which appears on first spawn could you please help me with that? I know how to insert a text but its permanently...
THX
M@C
I made this for mw2.. it should work fine
Change the CAPS thing to your text/sound/icon
Ohh and dont forget: If you use for example _rank.gsc then just put
Code:
player thread showMOTD();
after
Code:
level waittill("connected", player);
and delete the init() and onPlayerConnect() part
Code:
init()
{
level thread onPlayerConnect();
}
onPlayerConnect()
{
while(1)
{
level waittill("connected", player);
player thread showMOTD();
}
}
showMOTD()
{
self endon("motd_done");
self waittill("spawned_player");
wait 1;
notifyData = spawnstruct();
notifyData.glowColor = (0.8, 0.3, 0.3);
notifyData.iconName = ICON HERE ;
notifyData.sound = SOUND ALIAS HERE ;
notifyData.titleText = HEADER HERE ;
notifyData.duration = 10;
notifyData.notifyText = LINE ONE HERE ;
notifyData.notifyText2 = LINE 2 HERE;
wait 1;
self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData );
self notify("motd_done");
}
its too big code. try this
self thread maps\mp\gametypes\_hud_message::hintMessage("PUT YOUR TEXT HERE");
put it "onPlayerSpawned" just after
self waittill("spawned_player");
(06-04-2011, 20:57)G-Man Wrote: [ -> ]its too big code. try this
self thread maps\mp\gametypes\_hud_message::hintMessage("PUT YOUR TEXT HERE");
put it "onPlayerSpawned" just after
self waittill("spawned_player");
Does hintMessage work in Black Ops?