05-17-2011, 20:02
05-17-2011, 20:47
You can't.
If you do, the code will mess up horribly + unknown function errors as other .gsc files are most likely linking to it.
If you do, the code will mess up horribly + unknown function errors as other .gsc files are most likely linking to it.
05-18-2011, 19:31
ok thanks but can you add gsc files ?
05-22-2011, 10:37
(05-17-2011, 20:47)AZUMIKKEL Wrote: [ -> ]You can't.
If you do, the code will mess up horribly + unknown function errors as other .gsc files are most likely linking to it.
you can and i find out how you do it
i use the common_level_temp_mp.ff cuz i mod the wii i think that's the difference
05-22-2011, 12:33
(05-18-2011, 19:31)cheatss Wrote: [ -> ]ok thanks but can you add gsc files ?
hint, see how when you call hintMessage on self player spawned,
well that is linking to another gsc file
Code:
self thread maps\mp\gametypes\_hud_message::hintMessage("^3messagexD");