03-28-2011, 20:19
03-28-2011, 20:23
Defenitly is possible, but can you explain your idea more, do you mean like, I am in last stand, so my health is like 1HP, I kill somebody, and now I get full hp? (Do I still stay in last stand or do I get up?)
please be more detailed but it defenitly is possible
please be more detailed but it defenitly is possible
03-28-2011, 20:36
Ohh ok sorry...
i want that the player who killed an other in laststand get up angain with full or half life somethink like that
Edit:
I play around with the _laststand.gsc and found a function that do this here is my result...
i want that the player who killed an other in laststand get up angain with full or half life somethink like that
Edit:
I play around with the _laststand.gsc and found a function that do this here is my result...
Code:
Comeback()
{
self endon("disconnect");
for(;;) {
self waittill("killed_a_player");
if(self.laststand != undefined) {
self.thisPlayerIsInLastStand = false;
self thread maps\mp\_laststand::takePlayerOutOfLastStand();
}
}
}