ItsMods

Full Version: was messing around with Ops and modloader
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was bored lol and.....

http://i55.tinypic.com/2cxbzht.png

I was surprised it loaded 2.5GB of FF files
Que?
(03-13-2011, 21:44)SuperNovaAO Wrote: [ -> ]Que?

I took all of the files from English and Common from black ops and put them into the Mods/ directory of modloader, then loaded Ops MP with modloader.

'/devmap zombie_pentagon' in the console and then it crashed halfway loading lol

pretty useless although

wtf
wtfff
Whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaat?
WAIT, THIS WORKS WOULD'VE WORKED?

Atm the modloader is limited to ~1GB ram by coding.
Is it only 1GB cause some people dont have more than 512MB of it?
(03-14-2011, 00:17)Bloopbloop Wrote: [ -> ]Is it only 1GB cause some people dont have more than 512MB of it?

It is because I coded this the minutes the game came out and it was all about speed instead of execution speed.
Loading a 1GB file with this compiler takes 2 lines of code.

Making it available RAM and size independent takes way more (thanks to the way the game loads the file).
oh my gawd, this would be my return to the game if this is possible!!!
need multiplayer zombies !
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