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Hello does anyone know the mw2 elevator sound names? I need them for a mod I am making! Thank you guys! Shy
(07-25-2014, 10:33)Yamato Wrote: [ -> ]http://www.itsmods.com/forum/Thread-Rele...stuff.html

Already posted in the site Smile

Thanks yamato but no sounds work? Sad
(07-25-2014, 21:03)Oreo Wrote: [ -> ]
(07-25-2014, 10:33)Yamato Wrote: [ -> ]http://www.itsmods.com/forum/Thread-Rele...stuff.html

Already posted in the site Smile

Thanks yamato but no sounds work? Sad

I tested most of them and they were working Smile
(07-25-2014, 21:57)Yamato Wrote: [ -> ]
(07-25-2014, 21:03)Oreo Wrote: [ -> ]
(07-25-2014, 10:33)Yamato Wrote: [ -> ]http://www.itsmods.com/forum/Thread-Rele...stuff.html

Already posted in the site Smile

Thanks yamato but no sounds work? Sad

I tested most of them and they were working Smile

What am i doing wrong what thread did you put them in? Smile

(07-25-2014, 21:57)Yamato Wrote: [ -> ]
(07-25-2014, 21:03)Oreo Wrote: [ -> ]
(07-25-2014, 10:33)Yamato Wrote: [ -> ]http://www.itsmods.com/forum/Thread-Rele...stuff.html

Already posted in the site Smile

Thanks yamato but no sounds work? Sad

I tested most of them and they were working Smile

What am i doing wrong what thread did you put them in? Smile
(07-25-2014, 22:35)Oreo Wrote: [ -> ]What am i doing wrong what thread did you put them in? Smile

I'm sorry if I'm making the wrong assumption, but I suspect you might be playing the sounds only once, while you actually want to loop the sounds, am I right? Take a look at the sound section at http://zeroy.com/script/ for functions used for sound.

Regarding threads: If you're using something like a default _rank.gsc for your mod, then "init" launches when the game starts, onplayerconnected when the player connects, and onplayerspawn when the player spawns. You should really look into stuff like this before trying to code anything advanced, you won't get far without this knowledge :p

Also, I'm really sorry if this sounds too complicated. It's not, I'm just a bit tired right now and not sure how to explain properly.
(07-25-2014, 23:37)Rendflex Wrote: [ -> ]
(07-25-2014, 22:35)Oreo Wrote: [ -> ]What am i doing wrong what thread did you put them in? Smile

I'm sorry if I'm making the wrong assumption, but I suspect you might be playing the sounds only once, while you actually want to loop the sounds, am I right? Take a look at the sound section at http://zeroy.com/script/ for functions used for sound.

Regarding threads: If you're using something like a default _rank.gsc for your mod, then "init" launches when the game starts, onplayerconnected when the player connects, and onplayerspawn when the player spawns. You should really look into stuff like this before trying to code anything advanced, you won't get far without this knowledge :p

Also, I'm really sorry if this sounds too complicated. It's not, I'm just a bit tired right now and not sure how to explain properly.


Thanks anything is helpful!