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[Tutorial] Monitoring every key
#11
(07-07-2012, 17:38)Cyborgking Wrote: Something I just found out, when you go into a gunship or use an RC-XD these keys get unbind.

They do? Do they bind back after you leave the gunship or RC-XD? I suppose not.. Meh, you could just rebind the keys after the player leaves a gunship.
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#12
(07-07-2012, 17:41)Pozzuh Wrote:
(07-07-2012, 17:38)Cyborgking Wrote: Something I just found out, when you go into a gunship or use an RC-XD these keys get unbind.

They do? Do they bind back after you leave the gunship or RC-XD? I suppose not.. Meh, you could just rebind the keys after the player leaves a gunship.
They don't bind back.
But you're right you could just make the player rebind the key after he leaves a gunship by making the player open a menu after he leaves the gunship that binds the key.
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#13
there's "bug" in all cods:
When i bind and press any key, i must wait 0.5-0.7msec when it'll "answer"
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#14
(07-07-2012, 19:34)JayDi Wrote: there's "bug" in all cods:
When i bind and press any key, i must wait 0.5-0.7msec when it'll "answer"

I know. This isn't supposed to be used for gameplay elements. More for shit like opening menus.
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#15
only works once for me then i have to reopen classmenu to make it work once more
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