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[Tutorial] Making a basic Quickmessage-like Menu.
#31
Guys im a lil stuck at the moment with some things in the tut....

THE START
at the very start of quickcommands.menu you will see this: is this suppose to be the new file i created ? ie :mod_menu. or the actual file i just opened and saved as in my mod folder ? ( a lil confused )

EDITING THE TITLE
Now we can start editing the file. The quickcommands.menu file is not that big and there is not that much stuff in it.
( ditto is this to occur in the quickcommands.menu which is in the one i just created as my mod_menu or the actual original one)

Again change the text to whatever your first option is but, make sure it starts with:
Code:
^31. ^7
So that it shows that pressing the 1 key will execute this function. ( so by pressing 1 in game i get the menu poping up ?

execKey "1" { scriptMenuResponse "give_ak47_mod"; close tutorial_example_menu; -------> this is one line i put in

if someone can help me or give me pointers it would be appreciated. im absolute nub i mean green/virgin at this stuff.
( i get the concept that commands/lines tell the game to do things etcc but i don't know where to look or start)

Steam names __elysium__ if its easier. Ta.
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#32
(08-14-2011, 11:59)elysium Wrote: Guys im a lil stuck at the moment with some things in the tut....

THE START
at the very start of quickcommands.menu you will see this: is this suppose to be the new file i created ? ie :mod_menu. or the actual file i just opened and saved as in my mod folder ? ( a lil confused )

EDITING THE TITLE
Now we can start editing the file. The quickcommands.menu file is not that big and there is not that much stuff in it.
( ditto is this to occur in the quickcommands.menu which is in the one i just created as my mod_menu or the actual original one)

Again change the text to whatever your first option is but, make sure it starts with:
Code:
^31. ^7
So that it shows that pressing the 1 key will execute this function. ( so by pressing 1 in game i get the menu poping up ?

execKey "1" { scriptMenuResponse "give_ak47_mod"; close tutorial_example_menu; -------> this is one line i put in

if someone can help me or give me pointers it would be appreciated. im absolute nub i mean green/virgin at this stuff.
( i get the concept that commands/lines tell the game to do things etcc but i don't know where to look or start)

Steam names __elysium__ if its easier. Ta.

first copy paste raw\ui_mp\scriptmenus\quickcommands.menu to mods\mp_mod\ui_mp\scriptmenus\HERE and then rename it to mod_menu.menu

now open it and and follow the guide

^31. ^7 .. this is just to display a yellow "1." so people can see they have to press 1 on they keyboard to use this option
(08-10-2011, 12:58)Pozzuh Wrote:
Se7en Wrote:Stealed, from cod4 mod ...
look who's talking

[Release] Old School Mod v2.2
[Release] Scroll menu

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#33
How would I make it so that one must press a key to open the menu? Huh
[Image: 1314387173_broken.png]

[Image: classic-76561198035631049.png]
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#34
I doesn't arrive bring up the menu, please help.
If you can give me an example to download because I think I'm wrong in the files.
Please. Sad
  Reply
#35
can someone upload a blank menu
  Reply
#36
Can soem one tell me how to bind it qm on wich button you want i want on button n but cant get it to work...
  Reply


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