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Tutorial Dump Stuff into Game folder
#1
New tutorial dedicated to @4FunPlayin

What this console commands do is to create a text file in your game directory, in the same folder as the iw_xx files(main folder). Inside you will see a new file called console_mp.log, open it and you will see stuff(dvars,weapons,models,characters...).

1-Open Console
2-OMA
3-Type: logfile 2
4-Type: "configstrings"
5-Go to game main folder and see console_mp.log.

I hope I helped @4FunPlayin

You can also use: dumpplayerdata
[Image: veovuq.png]
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  • 4FunPlayin, Starliight
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#2
http://pastebin.com/54RQ0et7
[Image: 1fxsnb.jpg]
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  • Yamato
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#3
You can use the function "logprint" to print specific things, add it to the main post lol
[-] The following 1 user says Thank You to Rendflex for this post:
  • Yamato
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#4
(10-12-2011, 15:14)Rendflex Wrote: You can use the function "logprint" to print specific things, add it to the main post lol

There is a problem with that -> OMA
[Image: veovuq.png]
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#5
in leaked archieve(iw4's one), ALL thoose files.
C++/Obj-C developer. Neko engine wip
Steam: Click
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  • Yamato
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#6
(10-12-2011, 15:15)Se7en Wrote: why not just use thoose files ? in leaked archieve, i meant there are all files.

leaked files? this: http://www.itsmods.com/forum/Thread-Rotu...Alpha.html ?
[Image: veovuq.png]
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#7
(10-12-2011, 15:16)Yamato Wrote:
(10-12-2011, 15:15)Se7en Wrote: why not just use thoose files ? in leaked archieve, i meant there are all files.

leaked files? this: http://www.itsmods.com/forum/Thread-Rotu...Alpha.html ?

i lol'd
no i meant, IW4's, mp\configstrings\ <all files are there>
Ex: "mp/configStrings/configStrings_pc_mp_afghan_war.csv".
C++/Obj-C developer. Neko engine wip
Steam: Click
  Reply
#8
(10-12-2011, 15:20)Se7en Wrote:
(10-12-2011, 15:16)Yamato Wrote:
(10-12-2011, 15:15)Se7en Wrote: why not just use thoose files ? in leaked archieve, i meant there are all files.

leaked files? this: http://www.itsmods.com/forum/Thread-Rotu...Alpha.html ?

i lol'd
no i meant, IW4's, mp\configstrings\ <all files are there>
Ex: "mp/configStrings/configStrings_pc_mp_afghan_war.csv".

@Yamato
@SE7EN is talking about the leaked aIW source code...
(The whole one, not just the .DLL for the maps)
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  • Yamato
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#9
(10-12-2011, 15:37)Rendflex Wrote:
(10-12-2011, 15:20)Se7en Wrote:
(10-12-2011, 15:16)Yamato Wrote:
(10-12-2011, 15:15)Se7en Wrote: why not just use thoose files ? in leaked archieve, i meant there are all files.

leaked files? this: http://www.itsmods.com/forum/Thread-Rotu...Alpha.html ?

i lol'd
no i meant, IW4's, mp\configstrings\ <all files are there>
Ex: "mp/configStrings/configStrings_pc_mp_afghan_war.csv".

@Yamato
@SE7EN is talking about the leaked aIW source code...
(The whole one, not just the .DLL for the maps)

Leaked........
[Image: veovuq.png]
[-] The following 1 user says Thank You to Yamato for this post:
  • 4FunPlayin
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#10
lol, ok
C++/Obj-C developer. Neko engine wip
Steam: Click
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