Tutorial Proper perk list + Hackish Menu + etc
#11
Quote:secondaryOffhandButtonPressed() //uhh, maybe 1?
Actually, its 4 by default.
(11-27-2010, 03:35)Deathmax Wrote:
(11-26-2010, 17:28)Kriege203 Wrote: i want to set up only 1 killstreak

I'm not sure, never tried. Maybe replace the killstreaks you don't want with killstreak_null?

Try:
self.killstreak[0] = "killstreak_whatever";
self.killstreak[1] = "none";
self.killstreak[2] = "none";

If that doesn't work, try:
self.killstreak[0] = "killstreak_whatever";
self.killstreak[1] = undefined;
self.killstreak[2] = undefined;
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
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#12
we should create a full manegaed code list whit build functions Dvars and stuff ;pp not me!
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#13
the menu dont work. it says unkown function
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#14
(12-01-2010, 17:31)Kriege203 Wrote: the menu dont work. it says unkown function

Well I did say I directly ripped it from my mod without touching anything right?

The one that might be responsible might be deleteondeath.
Code:
deleteondeath(item) { self waittill("death"); item destroy(); }
Or the other functions over at selectItem().
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#15
This is probably the missing function:

Code:
waittill_any_return

You just need to append it with common_scripts\utility:: or add this to the .gsc:

Code:
waittill_any_return( string1, string2, string3, string4, string5, string6 ) { if ((!IsDefined (string1) || string1 != "death") && (!IsDefined (string2) || string2 != "death") && (!IsDefined (string3) || string3 != "death") && (!IsDefined (string4) || string4 != "death") && (!IsDefined (string5) || string5 != "death") && (!IsDefined (string6) || string6 != "death")) self endon ("death"); ent = SpawnStruct(); if (IsDefined (string1)) self thread waittill_string (string1, ent); if (IsDefined (string2)) self thread waittill_string (string2, ent); if (IsDefined (string3)) self thread waittill_string (string3, ent); if (IsDefined (string4)) self thread waittill_string (string4, ent); if (IsDefined (string5)) self thread waittill_string (string5, ent); if (IsDefined (string6)) self thread waittill_string (string6, ent); ent waittill ("returned", msg); ent notify ("die"); return msg; }
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