[Solved] EndGame Is Acting Gay...
#1
This function is placed in init()

Code:
captureObjectiveArray(org) { level endon("game_ended"); rad = 120; level.captureBarValue = 0; while(1) { for ( i = 0; i < level.players.size; i++ ) { player = level.players[i]; dis = distance(player.origin, org); if(dis < rad) { if(player.pers["team"] == "axis") level.captureBarValue++; else if(player.pers["team"] == "allies") { if(level.captureBarValue >= 0) level.captureBarValue--; } wait 1; } } if(level.captureBarValue == 100) maps\mp\gametypes\_globallogic::endGame( "axis", "Satellite-C3 was captured" ); wait .1; } }

Turns screen black-white, I can still move and shoot, but game doesn't end.
[Image: 1fxsnb.jpg]
Reply

#2
(03-12-2011, 18:18)4FunPlayin Wrote: This function is placed in init()

Code:
captureObjectiveArray(org) { level endon("game_ended"); rad = 120; level.captureBarValue = 0; while(1) { for ( i = 0; i < level.players.size; i++ ) { player = level.players[i]; dis = distance(player.origin, org); if(dis < rad) { if(player.pers["team"] == "axis") level.captureBarValue++; else if(player.pers["team"] == "allies") { if(level.captureBarValue >= 0) level.captureBarValue--; } wait 1; } } if(level.captureBarValue == 100) maps\mp\gametypes\_globallogic::endGame( "axis", "Satellite-C3 was captured" ); wait .1; } }

Turns screen black-white, I can still move and shoot, but game doesn't end.

Did you try

Code:
thread maps\mp\gametypes\_globallogic::endGame( "axis", "Satellite-C3 was captured" );
[Image: azuw.jpg]
Reply

#3
(03-12-2011, 18:57)zxz0O0 Wrote:
(03-12-2011, 18:18)4FunPlayin Wrote: This function is placed in init()

Code:
captureObjectiveArray(org) { level endon("game_ended"); rad = 120; level.captureBarValue = 0; while(1) { for ( i = 0; i < level.players.size; i++ ) { player = level.players[i]; dis = distance(player.origin, org); if(dis < rad) { if(player.pers["team"] == "axis") level.captureBarValue++; else if(player.pers["team"] == "allies") { if(level.captureBarValue >= 0) level.captureBarValue--; } wait 1; } } if(level.captureBarValue == 100) maps\mp\gametypes\_globallogic::endGame( "axis", "Satellite-C3 was captured" ); wait .1; } }

Turns screen black-white, I can still move and shoot, but game doesn't end.

Did you try

Code:
thread maps\mp\gametypes\_globallogic::endGame( "axis", "Satellite-C3 was captured" );

u dont need this i think.

EDIT: Sry Big Grin
Reply

#4
Yeap, it worked.
[Image: 1fxsnb.jpg]
Reply

#5
plzzz give thanks + rep I am a whore!!!
[Image: azuw.jpg]
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  Help [C#] WebClient how to know real url [solved] narkos 21 17,861 09-09-2013, 15:21
Last Post: surtek
Information Help How to edit new derived entry? (Solved) SSonic70 1 3,601 08-20-2013, 15:29
Last Post: Nekochan
  Help [solved]red hitmark mod? founderlj 7 6,596 12-30-2012, 23:06
Last Post: Pozzuh
  !weapon Plugin help pls [solved] Hallla 0 2,689 12-30-2012, 14:04
Last Post: Hallla
  Help !giveammo Plugin doesnt work [solved] Hallla 3 4,949 12-29-2012, 20:53
Last Post: Hallla
  Help OnPlayerConnect [Solved] 99IRock 4 5,451 11-18-2012, 10:07
Last Post: 99IRock
  Give Gun Error [SOLVED] koro35 4 5,258 11-17-2012, 15:15
Last Post: koro35
  Help Mw3 server error 2 [Solved] 99IRock 6 25,933 11-17-2012, 12:38
Last Post: 99IRock
  Help Mw3 server Error [Solved] 99IRock 3 6,612 11-16-2012, 07:38
Last Post: 99IRock
Information [Solved] Info about functions, events and etc. Nerus 2 3,557 09-09-2012, 20:57
Last Post: surtek

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum Powered By MyBB, Theme by © 2002-2026 Melroy van den Berg.