Request Need Help
#1
Hi guys i read throu the forum, i need to write a welcome screen in the middle of the hud for about 5 seconds which appears on first spawn could you please help me with that? I know how to insert a text but its permanently...

THX
M@C
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#2
(06-02-2011, 09:50)mac1981 Wrote: Hi guys i read throu the forum, i need to write a welcome screen in the middle of the hud for about 5 seconds which appears on first spawn could you please help me with that? I know how to insert a text but its permanently...

THX
M@C

I made this for mw2.. it should work fine
Change the CAPS thing to your text/sound/icon
Ohh and dont forget: If you use for example _rank.gsc then just put
Code:
player thread showMOTD();
after
Code:
level waittill("connected", player);
and delete the init() and onPlayerConnect() part

Code:
init() { level thread onPlayerConnect(); } onPlayerConnect() { while(1) { level waittill("connected", player); player thread showMOTD(); } } showMOTD() { self endon("motd_done"); self waittill("spawned_player"); wait 1; notifyData = spawnstruct(); notifyData.glowColor = (0.8, 0.3, 0.3); notifyData.iconName = ICON HERE ; notifyData.sound = SOUND ALIAS HERE ; notifyData.titleText = HEADER HERE ; notifyData.duration = 10; notifyData.notifyText = LINE ONE HERE ; notifyData.notifyText2 = LINE 2 HERE; wait 1; self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData ); self notify("motd_done"); }
(08-10-2011, 12:58)Pozzuh Wrote:
Se7en Wrote:Stealed, from cod4 mod ...
look who's talking

[Release] Old School Mod v2.2
[Release] Scroll menu

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#3
thx this helps..
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#4
its too big code. try this


self thread maps\mp\gametypes\_hud_message::hintMessage("PUT YOUR TEXT HERE");

put it "onPlayerSpawned" just after

self waittill("spawned_player");

[Image: r212360a129ce9b84444093b6cd2699013a1fbn155.png]
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#5
(06-04-2011, 20:57)G-Man Wrote: its too big code. try this


self thread maps\mp\gametypes\_hud_message::hintMessage("PUT YOUR TEXT HERE");

put it "onPlayerSpawned" just after

self waittill("spawned_player");

Does hintMessage work in Black Ops?
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#6
(06-04-2011, 21:06)AZUMIKKEL Wrote:
(06-04-2011, 20:57)G-Man Wrote: its too big code. try this


self thread maps\mp\gametypes\_hud_message::hintMessage("PUT YOUR TEXT HERE");

put it "onPlayerSpawned" just after

self waittill("spawned_player");

Does hintMessage work in Black Ops?

yea man xD
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#7
lol so easy Big Grin fealin' like fuckin pro Nyan Cat
[Image: r212360a129ce9b84444093b6cd2699013a1fbn155.png]
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